Finished model of a table for a pirate captain's cabin, rendered in Unity.

Table, candles, goblet, lighting, post-effects, and particle effects by Lauren Hasegawa.

Other assets by Benjamin Davis, Sarah Dean, Stuart Freeman, Charles Heberer, Artemis Holmes, Spencer Laurin, Joshua Martz, Preston Moreno, Kaya Quilitz, Shain Robertson, Drake Stiehl, Jacob Travino, and Piers Van.

​​​​​​​Project Objectives:

-Design props and textures for a game level

-Match the style and atmosphere of a pirate captain's cabin

-Edit level texture and lighting

-Utilize fog and other special effects for atmosphere

Render of the model in Unity.

Untextured model in Maya.

Poly count: 3,698

Albedo, height, metallic, roughness, and normal texture maps.

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